Researchers at the University of Waterloo have made progress towards predicting who is likely to feel sick from virtual reality technology. In a recent study, the researchers found they could predict whether an individual will experience cybersickness (motion sickness caused by virtual reality) by how much they sway in response to a moving visual field.
With increasing efforts being made to address the current global obesity epidemic, wearable devices and mobile health (“mHealth”) technology have emerged as promising tools for promoting physical activity. However, current literature seems to indicate that these new technologies may serve best as part of a larger overall health plan, rather than working alone to encourage
We rely on our ears to tell us where sounds — from the chirp of a bird to the call of your name in a crowd — are coming from. Locating and discriminating sound sources is extremely complex because the brain has to process spatial information from many, sometimes conflicting, cues. Using virtual reality and
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